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Answer by Robin Betts for How to subdivide keeping the form of the curve_
Subdivide comes with a 'Smoothness' setting, which appears to need some definition of a vertex-normal to work with:In the absence of faces, normals appear to be derived from vector-to-object-origin....
View ArticleAnswer by moonboots for How to subdivide keeping the form of the curve_
You can try the Relax operation. Activate the LoopTools addon, select the edges (in Edge Select mode) and RMB > LoopTools > Relax:
View ArticleHow to subdivide keeping the form of the curve_
I've made the modeling of an object, and now I would like so subdivide it. When I go to edit mode, Edge, subdivide. It creates the line between the two nearest vertex but all in the same surface; I...
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